Pixel Art

Curses! skeleton army

This piece started out as part of a series of monsters I was working on just for practice. After I'd completed a bunch of them, my friend Patrick got in touch with me and asked if I'd like to work on a game with him, using some of the monster sprites I'd designed, with him doing all the programming in Flash. And thus, Curses! was born.

In this case, I started with one 24x24 skeleton, and then animated the whole group of six of them together. I tried a lot of different variations on the timing; everyone in unison, each guy staggered by one frame after the previous, seemingly-random bobbing, etc. It turned out simple was better.

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